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Aprils Update!
ImageDear players,

I know what you are thinking. "Again a newspage-update? We barely recovered from the last one. We cannot possibly deal with such a regular flood of vital information". Let's just say that we are making a new effort to place news, rumours and various other items ons this very newspage! So, keep your browsers aimed!

After finally curing the dying forest, by destroying Merown's lab deep inside the Vermine Tree, the healing Salusfruit can now be found in the forest west of town. A big follow up adventure was the assault on Merowns Towers, where new tactics were needed to make it to the top level to get the 4 elemental stones. Finally everyone could assault Merown's Headquarters. Riddles drove good Mages insane, Fighters drove hords of ugly monsters to their gruesomely bloody ends and Healers drove their Healcrystals to the brink of exhaustion. The top level has not been reached yet ....

And what's Ankh's story? Who is looking for whom, and where? We'll see the coming weeks.

New Orgawoods were discovered, and Ariloners died where no Ariloner had died before. Brave Ariloners finally made it to the 2nd level of Ibendeel's haunted castle and explored a part of the Canyon. The portal to Terasia can be used now. Icemyrms and dragons fear for their lives, because their treasure is needed for the advanced library. Gorillas are still waiting on the Niamph Plateaus.

In a blackjack tournament someone won 2260 coins! Hero Days III will start soon, and the participating teams are diligently practising their skills. Those who missed the Hero Days preparation Fightrobics class will surely have a disadvantage.

  • By now you will have discovered the new /show options, where the object you are showing rotates around your character, for all to see. "I show you mine if you show me yours" is now truly visual. Hurray!
  • Also something changed with the chains. For magechains another picture was added, but a small miscommunication on our side messed that up. This will be fixed soon!
  • Healers will now be able to locate fallens, with the right item and the right training of course...
  • New traders in the Market.
  • New fur colors for Kyttyns.
  • Preparations for Hero Days III ;new areas & items.
  • New areas. An anonymous source swears he has spotted Wyrms!
  • 3rd circle fighter and healer belt available.
Internally we have tested a great new area. The 'Capture The Flag' fields. Soon we will add a first version of this to the world, so we can detect if there are any bugs left. We had great fun in testing this. Players divide up in a red and a blue team and must try to find the flag of the other team, and bring it to their tower. When they manage that, they score a point. Like in the arena, you can attack each other. When you fall, you are teleported to the startcave, and you can re-enter the game again to help your team. It is fun, you will see. If you thought you saw chaos, you will now experience true disorder. Go and find Lletya and Ifeen!

Which brings me to the quote of the day:% 4/1/07 8:41:29p Splash yells, "die gruppe is total uncoordiniert im moment"

Currently we are working on a variety of projects. You noticed how Bards have entered the game, and that instrument making is now on its way. Mages have witnessed some changes, like the teleport-staffs. Some circle tests were added, the one for the mages is still under construction. Pathfinding and Clans will be implemented soon.

Perhaps less noticeable where smaller projects which are paving the way for other new things. It is hard telling what and when, because sometimes we switch priorities depending on the needs in the world, and sometimes we suddenly have less time we can spend in developing. Remember that all GMs have a real life too, just like you ;)

Until next time,
Team Arindal
 
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